The Latest Casual Playlist Sparks Intense Discussions Over Bots, Experience Points, and Wait Times
Recently, Battlefield Studios launched a fresh playlist titled Relaxed Breakthrough. To put it simply, this option mirrors the regular Breakthrough format but features several notable adjustments:
- Every squad has only eight human participants, with the rest made up of 32 bots.
- Actions done by human gamers award full XP, while bot actions provide reduced XP.
- Only two locations can be played: Cairo Siege and Empire State.
- Elements like Dogtags, accolades, and stat tracking are disabled.
So essentially, this mode delivers on its name: it's a laid-back version of Breakthrough. At face value, you might think it's a good idea, as it provides additional choices for players seeking alternative methods to enjoy the title. However, if video games has shown one thing, it's that not everyone will be happy. In other words, a lot of BF6 players are upset.
Community Responses: From Fury to Praise
"People want real players. Avoid making the errors of your competitors," states a response to the mode reveal. "Truly disappointing concept," comments another. Meanwhile, in community forums, one user remarks, "I have no idea where we are going with this title," and someone else lists all the issues they believe to be broken in the game: "Fix bugs, address drone issues, fix IVF rockets, adjust aiming after sprinting, fix awful hit registration. We do not require this bot mode."
However, for every complaint, some gamers sharing how much they're enjoying the new mode. "It's very fun to practice, human participants keep it from being a complete grind but it's very relaxed," says a forum post. "This subreddit fails to see that there are gamers who have lives and can't play this game 24/7. Let them strike a balance," adds another. A response via social media clarifies that as they're "a parent gamer with busy schedules, this is great for me," and another praises the mode for "not being overcompetitive."
Valid Concerns and Player Input
All that said, players have valid points to criticize the new mode. Some users have highlighted that it will make queue times even longer for different playlists because of the sheer number of playlists in the game already. Similarly, some areas already encounter AI-filled matches in the existing playlists. It also seems somewhat counterintuitive that the mode won't start without a minimum number of human gamers, even though it primarily centers on fighting AI opponents.
Finally, a major grievances is that Battlefield Portal was meant to provide full XP, even against bots, but that got canned when they tried to eliminate bot farms from the system. So Casual Breakthrough feels like the player base meeting them in the middle, as per forum feedback. A different user describes this addition as the devs "making a mistake so hard, I had so much fun in the initial release, what prompted them to change it?"
Future Prospects: Adjustments Occur?
Should the development team has proven anything to date with the latest installment, it's that they're paying attention and responding to player input. Tasks that were overly hard were adjusted rapidly, as did the specific battle pass objectives. It is likely that, should analytics indicates this new playlist is underperforming to their expectations, they will not hesitate to make further modifications.