D.Va's Thrusters Make Her the Ultimate Aerial Defender
For a long time, I was not a fan of online competitive titles. I played plenty of them with companions, but few held my interest. My aim was poor, and felt like more of a hindrance than aid to my squad. Subsequently, 2016’s Overwatch happened and presented me with a character and an skill that's remained memorable ever since.
At first glance, D.Va, an esports star turned pilot who commands a MEKA, didn’t seem the type that would attract to me. The sniper Widowmaker was closer to my preference, with her dark aesthetic and monotone drawl. But D.Va had the benefit of being my favorite class: a tank. The one who soaks up all that damage while protecting damage-dealers and support classes. Better yet, D.Va has dual modes: her out-of-mech state, in which she moves with a blaster, and her MEKA configuration, in which she’s seated within her MEKA. These two forms make her pretty unique, but another feature that sets her apart among other defenders, and is why I ultimately adored her: her close-quarters and mobility skill, Boosters.
Boosters is an ability that enables the MEKA pilot (in her MEKA form) propel skyward, providing a velocity increase and letting her advance through the air for 24 meters. Additionally, players may alter course while airborne, opting to rise onto a elevated position or divert completely and navigate past barriers like corners or the payload. This grants D.Va a agility and unrestricted motion that no other defender can really replicate — including Reinhardt with his forward assault. D.Va’s Boosters is brilliant for my playstyle: I prefer to absorb attacks and defend allies, while having the option to retreat if the situation intensifies so I may reassemble – it creates a sense of invincibility, even though that’s never really the case.
The Thrusters ability is not just for movility; it also inflicts harm to foes along the route.
An offensive component exists to D.Va’s Boosters ability. When opponents obstruct the path as you’re using Boosters, you send them flying backwards for a set amount of harm. Let me tell you, few things are as gratifying than eliminating a troublesome Ashe by striking her directly with the mech. That’ll teach her to attempt long-range attacks.
D.Va may not be the top defender in Overwatch 2 currently, especially when you’ve got heroes like Orisa and Ramattra whose raw defensive abilities make them a superior choice for present strategies. Yet she remains one of the most unique characters I have experienced in a competitive title. I don’t think that any a D.Va equivalent, and believe me, following experiences like Marvel Rivals since leaving Overwatch 2, I’ve been looking for a replacement for D.Va, and a similar mobility skill, for a long time. In reality, with extensive time as her, I feel like there isn’t ever going to be as fun and innovative to play as she is. Despite any issues Overwatch 2 might have, hero creation and skills are definitely not included.
- D.Va shines at movement and interference.
- Her Thrusters provide unmatched aerial control.
- She can soak damage while opening chances for allies.
- Regardless of strategy changes, D.Va stays a beloved choice for distinctive approach.